AI Insights · Timothy · April 2023
Top 5 First Person Games on Android in Greece: Q1 2023 Performance
The top 5 first-person games on Android in Greece for Q1 2023 showed varied trends in downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
Call of Duty: Mobile Season 7
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. saw a notable decline in weekly downloads, starting at 1.3K in late December and dropping to around 600 by mid-February, before rebounding to 775 in the final week of March. Weekly revenue peaked at $8.1K in the last week of December and experienced a general decline, averaging around $5.5K throughout the quarter. Active users started at 15.5K and showed minor fluctuations, ending at 12.9K.
Fishing Clash: Sport Simulator
Fishing Clash: Sport Simulator by Ten Square Games exhibited an interesting trend in downloads, peaking at 1.7K in late February before dropping to 395 in the final week of March. Revenue saw a peak of $4.2K in late January, with fluctuations throughout the quarter, closing at nearly $5K in the last week of March. Active users peaked at 7.8K at the end of February and saw a slight decline, closing at 6.6K.
Minecraft
Minecraft from Mojang maintained a steady weekly revenue, starting at $4.7K and peaking at $5.4K in early January, then stabilizing around $2.9K to $3.5K for most of the quarter. Downloads showed a sharp decrease, starting at 677 in early January and dropping to around 50 by mid-March. Active users remained relatively stable, starting at 19.3K and ending at 20.1K.
Cooking Madness: A Chef's Game
Cooking Madness: A Chef's Game by ZenLife Games Ltd had a steady increase in weekly revenue, peaking at $1.1K in the final week of March. Downloads fluctuated throughout the quarter, starting at 1.5K and ending at approximately 1.6K. Active users saw a minor decline from 11.4K in late December to 9.3K by the end of February, before rebounding to 11.4K by the end of March.
World War Heroes — WW2 PvP FPS
World War Heroes — WW2 PvP FPS from Azur Interactive Games Limited showed consistent weekly downloads, starting at 947 in early January and ending at 752 in late March. Revenue peaked at $1.2K in mid-January and saw a general decline, stabilizing around $500 to $700 towards the end of the quarter. Active users started at 2.1K in early January and ended at 1.8K in late March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.